🔫 This Ashe Build is Broken!
Ashe has always been about that classic Overwatch grit — a rifle, a robot, and a burning stick of dynamite. But in Overwatch 2 Stadium mode, she’s hitting way harder than you’d expect. This build makes her a walking artillery unit, deleting grouped enemies and melting even tanks with one toss of her dynamite.
With explosive radius buffs, burn damage stacking, and bonus ability power, Ashe becomes a monster the second enemies cluster. If they can’t move fast, they’re going to get cooked. Literally.
Here’s how to build her for max boom.🔥
🧱 Core Build
This version of Ashe isn’t your usual mid-range poke queen. She’s a burn-based area denial specialist. The combo? Dynamite explosion + sticky bombs + coach gun burst. When played right, you’ll be chunking teams before they even touch the point.


🔥 Powers
Why pick it:
- When dynamite explodes, it spawns 3 sticky explosives that burn everyone nearby.
Why pick it:
- Coach Gun now deals 100 burn damage over 5 seconds.
- 75 instant damage if they’re already burning.
Why pick it:
- Two Coach Guns. One for combo, one for escape. Or two for chaos.
- MORE DAMAGE!
🟢 Green Items

Compensator – Weapon Tab
Why pick it:
- 💥 +5% Weapon Power.
- Just some solid early-game damage.

Power Playbook – Ability Tab
Why pick it:
- 💥 +10% Ability Power.
- Helps scale your dynamite damage right away.

Weapon Grease – Weapon Tab
Why pick it:
- 💥 +5% Attack Speed.
- More shots, faster cooldowns, quicker coach gun.
🔵 Blue Items

Nano Cola – Ability Tab
Why pick it:
- 💥 +20% Ability Power to Coach Gun, Dynamite, and B.O.B.

Custom Stock – Ability Tab
Why pick it:
- 💥 +5% Weapon Power
- 💥 +10% Ability Power
- 💥Only buffs your core abilities. Perfect for this build.

Multi-Tool – Ability Tab
Why pick it:
- 💥+10% Ability Power
- 💥+5% cooldown reduction to Dynamite and Coach Gun.
- This one makes everything smoother.
🟣 Purple Items
Why pick it:
- 💥+15% ability power
- 💥+40% Dynamite’s explosion radius
- Hilarious and horrifying.
🕹️ How to Play It
Ashe in Stadium with this loadout becomes a zone control specialist.
If they don’t move? They burn.
If they group? They die.
If they dive you? Coach Gun + burn damage deletes them.
🧵 Playstyle tips:
- Throw dynamite at eye level, not high. Stickies fly upward after detonation. Throwing low keeps them on targets.
- Use Coach Gun after dynamite to trigger bonus burn damage.
- Best used when your team has someone like Zarya or Sigma — grouped enemies = profit.
- Use B.O.B as a zone tool to push enemies into your dynamite.
- Don’t force 1v1s. You’re an AoE assassin, not a duelist.
- Enemies standing on payloads? That’s your time to shine.
💡 Round-by-round cheat sheet
| Round | Category | What to pick | Why |
|---|---|---|---|
| 1️⃣ | 💥 Power | Out With A Bang | Starts the combo. Sticky explosives. |
| 🟢 Ability | Power Playbook | +10% Ability Power | |
| 🟢 Weapon | Compensator | +5% Weapon Power | |
| 🟢 Weapon | Weapon Grease | +5% Attack Speed | |
| 2️⃣ | 🟣 Power | Stacked Sticks | +15% AP, +40% dynamite radius |
| 3️⃣ | 💥 Power | Incendiary Blast | Coach Gun gets burn synergy |
| 3️⃣/4️⃣ | 🔵 Ability | Nano Cola | +20% AP to dynamite and Coach Gun |
| 3️⃣/4️⃣ | 🔵 Ability | Custom Stock | More AP, more burn |
| 3️⃣/4️⃣ | 🔵 Ability | Multi-Tool | CDR + AP for smooth combos |
| 5️⃣ | 💥 Power | Double Barreled | Two coach guns. No escape for them. |
🧨 Boom Queen Energy
You’re not a hitscan sniper here — you’re the area denial queen. Your job is to punish mistakes, lock down chokes, and delete grouped enemies with one well-placed dynamite combo.
Mercy pocketing someone? She’s toast.
Reaper flanking? He won’t reach you.
Genji dashing in? Hit the ground with dynamite and let him light himself up.
Play like a tactician. Bait them into corners. Stack your cooldowns. Time your throws. And laugh when the kill feed lights up with your name.ght up.💘
👑 Why This Build Works
This Stadium Ashe build scales absurdly well with team coordination, and punishes players who love grouping or standing still on objectives. In matches shown in the video, full teams are forced to scatter — and those who don’t are deleted by burn damage within seconds.
The sticky explosives alone can finish off 1–2 heroes if they try to heal through it. Combine that with Coach Gun burn and B.O.B pressure, and you’re controlling the whole fight.
Ashe isn’t just a DPS — she’s the initiator, the cleanup crew, and sometimes, the whole win condition.
Try this Stadium build out for yourself!💥





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